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Get Ahead in Computing: Computing and Coding in the Real World

Paperback / softback

Main Details

Title Get Ahead in Computing: Computing and Coding in the Real World
Authors and Contributors      By (author) Clive Gifford
SeriesGet Ahead in Computing
Physical Properties
Format:Paperback / softback
Pages:32
Dimensions(mm): Height 262,Width 206
ISBN/Barcode 9781526304001
ClassificationsDewey:004
Audience
Children's (6-12)

Publishing Details

Publisher Hachette Children's Group
Imprint Wayland
Publication Date 24 September 2020
Publication Country United Kingdom

Description

Computing and Coding in the Real World looks at applied coding and the computation hidden in the world that surrounds us. Readers will learn how things work, from scanners at supermarket checkouts to 3D printers. Features give practical activities for readers to try. These 'try at home' examples help reinforce learning and are not linked to specific software or operating systems. Real-world anecdotes from the world of information technology look at the forerunners of digital technology that have paved the way for coders today. Provides support to many teachers who are not subject specialists in this area and who can use this book for ideas, inspiration and materials. The book doesn't rely on a particular software/OS. Other titles in the Get Ahead in Computing series: Amazing Applications & Perfect Programs; Awesome Algorithms & Creative Coding; Great Games and Amazing Animation; Super Social Media and Awesome Online Safety; The Science of Computers; Web Page Design

Author Biography

Clive Gifford is the author of more than 150 children's books including 'Eye Benders', winner of the Royal Society Young People's Book Prize, Royal Society-nominated 'Out of This World' and '30 Seconds Space'.