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Castles in the Sky: A Wargame of Flying Battleships

Paperback / softback

Main Details

Title Castles in the Sky: A Wargame of Flying Battleships
Authors and Contributors      By (author) Eric Farrington
Illustrated by Michael Doscher
SeriesOsprey Wargames
Physical Properties
Format:Paperback / softback
Pages:80
Dimensions(mm): Height 248,Width 184
Category/GenreScience fiction
Military history
Role-playing, war games and fantasy sports
ISBN/Barcode 9781472844965
ClassificationsDewey:793.92
Audience
General

Publishing Details

Publisher Bloomsbury Publishing PLC
Imprint Osprey Games
Publication Date 23 June 2022
Publication Country United Kingdom

Description

A wargaming ruleset for epic pre-WW1 battles in the sky. It's the dawn of the 20th Century and the Great Powers turn to war. Since the development of the air screw, leading to the creation of flying warships, the navies of the world have comprised an ever-growing number of these aerial ironclads. So fire up the turbines, ready the aether drives, and take to the air in Castles in the Sky: A Wargame of Flying Battleships. Featuring all the rules required to fight battles with fleets of flying behemoths. Assemble your fleet from 8 nationalities and fight through a variety of scenarios. With a full campaign system, Castles in the Sky contains everything adventurous aeronautical admirals need to find victory in the skies.

Author Biography

Eric Farrington is a veteran wargamer since the late 80s. He started his path in Fantasy and Sci-fi wargaming before moving into historicals. He has a BA in History from the University of Minnesota, is a corporate efficiency expert, and owns a number of small businesses including Blood and Spectacles Publishing. Eric is married with one child and has lived in Minnesota most of his life. Mike Doscher is a concept artist and illustrator living in the American Midwest. While growing up in California he acquired an interest in both art and how machines worked. Discovering digital art in college, he left ceramics behind and joined the game industry where he remained for fifteen years and counting.