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Playful Virtual Violence: An Ethnography of Emotional Practices in Video Games

Paperback / softback

Main Details

Title Playful Virtual Violence: An Ethnography of Emotional Practices in Video Games
Authors and Contributors      By (author) Christoph Bareither
SeriesElements in Histories of Emotions and the Senses
Physical Properties
Format:Paperback / softback
Pages:75
Dimensions(mm): Height 230,Width 153
ISBN/Barcode 9781108819435
ClassificationsDewey:794.8019
Audience
Professional & Vocational
Illustrations Worked examples or Exercises

Publishing Details

Publisher Cambridge University Press
Imprint Cambridge University Press
Publication Date 29 October 2020
Publication Country United Kingdom

Description

Violence in video games has been a controversial object of public discourse for several decades. The question of what kind of emotional experiences players enact when playing with representations of physical violence in games has been largely ignored however. Building upon an extensive ethnographic study of players' emotional practices in video games, including participant observation in online games, qualitative interviews, an analysis of YouTube videos and gaming magazines since the 1980s, this Element provides new insights into the complexity and diversity of player experiences and the pleasures of playful virtual violence. Instead of either defending or condemning the players, it contributes foundational, unprejudiced knowledge for a societal and academic debate on a critical aspect of video gaming. This title is also available as Open Access on Cambridge Core.