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Making Videogames: The Art of Creating Digital Worlds

Hardback

Main Details

Title Making Videogames: The Art of Creating Digital Worlds
Authors and Contributors      By (author) Duncan Harris
By (author) Alex Wiltshire
Physical Properties
Format:Hardback
Pages:256
Dimensions(mm): Height 280,Width 215
Category/GenreGraphic design
Computer games design
ISBN/Barcode 9780500023143
ClassificationsDewey:794.8
Audience
General
Illustrations 240 Illustrations, color

Publishing Details

Publisher Thames & Hudson Ltd
Imprint Thames & Hudson Ltd
Publication Date 24 March 2022
Publication Country United Kingdom

Description

An in-depth visual guide presenting the captivating creative journeys behind the world's leading videogames. Making Videogames is an unprecedented snapshot of modern interactive entertainment, with insight from true pioneers about the most important games in the world. Illustrated with some of the most arresting in-game images ever seen in print, the book explores the unique alchemy of technical and artistic endeavour that constitutes the magic of videogames, striking a captivating balance between insight and accessibility. Across eleven chapters, each focusing on a specific game from AAA blockbusters such as Control and Half-Life: Alyx to cult breakthrough games including No Man's Sky and Return of the Obra Dinn, the book will document the incredible craft of videogame worldbuilding and visual storytelling via the world's most popular, but seldom fully understood, entertainment medium. The book's text orbits breathtaking, specially created imagery 'photographed' in-engine by the author, demonstrating the magic and method behind each studio's work. A book not only for die-hard videogame fanatics, but also for designer-creatives and the visually curious, Making Videogames is a thrilling showcase of the boundless creativity of this amazing industry.

Author Biography

Duncan Harris is a screen capture artist for videogames, with over a decade of game industry experience. He has created official in-game imagery for titles such as Tomb Raider, Hitman, Crysis, Minecraft, EVE Online and The Evil Within. His clients include EA, PlayStation, Crytek, the V&A and many more. Alex Wiltshire is a writer and consultant for videogames, design and technology. He is the author of the bestselling book Minecraft Blockopedia (2014), and the editor of Britsoft: An Oral History (2016). Previously editor of Edge, he has also written for Rock, Paper, Shotgun, PC Gamer and Eurogamer.

Reviews

'Beautifully illustrated' - FAD